Air Master 3D‘s 1.4 update was submitted the other night! I hear there’s a bit of a backlog at Apple for update approval, so it may take longer than the usual week to go live on iTunes. Here’s the changelist:
- Added a radar map (can be disabled in options)
- Added seeking missile secondary weapon
- Improved terrain graphics
- Improved level load time 35%
- Added 3rd person chase camera as an in-game toggle
- Widened difficulty range
- Added option to disable auto-aim for an increased challenge
- Improved menu graphics
- Improved in-game UI text and icons
- Added UI feedback sound (button click)
- Screen shake is now triggered by ground collision when enabled
- Added an additional “how to play” screen, now shows on first run
- Difficulty and sensitivity sliders now slide when dragged